Let it Ride Poker

What is the best strategy for this variant? After one community card is revealed, the player should ride when the 4-card hand contains a pair of 10s or up, Three of a Kind, Four of a Kind, four suited cards, four cards to outside Straight and four cards to Inside Straight. No dealer hand to beat, just a pair of tens or better is needed to win. To begin a game of Let it Ride, the player must place the minimum bet on all three circles. This game was created by Shuffle Master Inc , the same company that creates those automatic-shuffling machines. A Let it Ride table, whether online or in a land-based casino, closely resembles the Blackjack table , but has three betting circles compared to Blackjack's one.

How to Play


Please be as much descriptive as possible and include details such as Browser type Chrome, Firefox, To begin a game of Let it Ride, the player must place the minimum bet on all three circles. In a land-based casino, the Shuffle Master machine will then deal out three cards at a time, and the dealer will place these cards in front of each player.

The dealer will also receive three cards, but he will discard one card and keep two cards facing down. All players are then allowed to check their hands. After all players have made decisions on their hands, the dealer will reveal one of his two cards. This will count as the player's fourth card, so he better hope it's good. After all players have again made their decisions on their second bets, the dealer will reveal his second facedown card to complete the five-card hand for all players.

Players may also place an extra bet for one dollar on the side, making him eligible for bonus payouts on certain hands. Let it Ride is one of the easiest poker variant games to learn and play. More so, it is one of the only table games that allows players to withdraw a bet if he has an unfavorable hand.

Finally, Let it Ride offers large payout potential. Let it Ride Casino Game. Unlike most poker-based games where the player can raise his bet after seeing some cards, in Let it Ride the twist is that the player starts with three bets and has two opportunities to pull them back as cards are revealed. The order of events is as follows: Wins are on a "to one" basis. Anything less than a pair of tens is a loser.

Assuming the player follows this strategy, the house edge is 3. That means the player can expect to lose 3. Most Let it Ride games have one or two side bets. One type often seen is based on the poker value of the player's initial three cards. Another is on the poker-value of the final five card hand.

Whatever the case, these side bets invariably carry a much higher house edge than 3. Whatever the rules are, I would consider it a sucker bet and stay away.

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